LumiWatch uses picoprojector to display touchscreen on the wearer's arm (see video)

The smartwatch has an integrated picoprojector that turns the wearer's arm into a display.

May 15th, 2018
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IMAGE: The LumiWatch has a built-in picoprojector that provides touchscreen functionality on the wearer’s arm. (Image credit: Carnegie Mellon University)

A team of researchers headed by Robert Xiao within the Human-Computer Interaction Institute at Carnegie Mellon University (Pittsburgh, PA) is developing a smartwatch with anintegrated picoprojector. The system uses the skin of the wearer's arm as the surface on to which the image is projected.

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The self-contained prototype device, named LumiWatch, also has the capability to detect the point in the projected image touched by the wearer's finger when interacting with the content in the image. The researchers believe that this approach has the potential to "expand the display area of smartwatches and provide a more intuitive form of touch interactivity."

A recent article on LumiWatch technology was presented by the team this past April at the 2018 Conference on Human Factors in Computing Systems (CHI 2018) held in Montréal, Canada. The article was entitled "LumiWatch: On-Arm Projected Graphics and Touch Input." A copy of the article is available online and can be foundhere.

The LumiWatch projection capability is contained in a module with a physical size of 25.8 x 16.6 x 5.2 mm. The projector outputs 15 lumens and operates in araster-scan mode using red, green, and blue lasers. Two MEMS mirrors are used to steer the laser beams. The image is projected at 60 Hz and has a pixel resolution of 1024 x 600 and a 39 degree horizontal x 22.5 degree vertical field of view (see video):

The LumiWatch touch detection capability uses a 7 x 38 x 3 mm module containing ten STMicro VL6180X sensor elements. The sensors act as a one dimensional, time of flight,depth sensing array. The module is used to determine the wearer's 2D finger position on or near the surface of the skin when the wearer is interacting with the projected image. The result is an interactive area is about 40 square centimeters--more than five times the area found in a typical smartwatch display. The LumiWatch interactive area supports common touchscreen operations such as tapping and swiping. These capabilities enable the LumiWatch to offer touch interactions similar to that of a conventional single touch smartphone. The touch tracking frame rate of is 27.5 Hz.

Owing to the shallow angle of projection and the complex shape of the forearm surface, the researchers report that it was necessary to develop a graphics pipeline to "rectify" or correctly shape the projected image. In addition, calibration was required to enable continuous tracking of the 2D position of the wearer's finger touch on the skin. It was also necessary to perform luminance correction since pixels near to the projector are brighter than those that are further away.

SOURCE:Display Daily;

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